GLOSSARY :: A ::

A-(B-)Biology: Terms determining biological status: "A" means purely natural, "B" - artificially biological.

Algorithm: An explicit procedure for solving identical or similar problems or tasks.

Amino Acids: Organic molecules that are the building blocks of proteins. There are some two hundred known amino acids, of which twenty are used extensively in living organisms. See Protein.

Animates: Artificial animals (from engl. animal and automat).

Artificial Intelligence (AI): The field of research that aims to understand and build intelligent machines; this term may also refer to an intelligent machine itself.

Artificial Life (ALife): The reproduction of biological processes or organisms and their behavior by means of artificial components (programs) in computer systems, in order to draw conclusions about reality.

Assembler: A molecular machine that can be programmed to build virtually any molecular structure or device from simpler chemical building blocks. See Replicator, Limited Assembler.

Assisted Reproductive Technologies (ART): All treatments or procedures that involve surgically removing eggs from a woman's ovaries and combining the eggs with sperm to help a woman become pregnant. The types of ART are in vitro fertilization, gamete intrafallopian transfer, and zygote intrafallopian transfer.

Atom: The smallest particle of a chemical element (about three ten-billionths of a meter in diameter). Atoms are the building blocks of molecules and solid objects; they consist of a cloud of electrons surrounding a dense nucleus a hundred thousand times smaller than the atom itself.

Automated Engineering: The use of computers to perform engineering design, ultimately generating detailed designs from broad specifications with little or no human help. Automated engineering is a specialized form of artificial intelligence. See Artificial Intelligence.

Avatar: An electronic representative of a person within a virtual environment (usually as an animated entity).


                                                                                                                                                                                                     
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COLOPHON

CONTENTS:

I. LABORATORY: science and technology

Svetlana Borinskaya. Genomics and Biotechnology: Science at the Beginning of the Third Millennium.

Mikhail Gelfand. Computational Genomics: from the Wet Lab to Computer and Back.

Irina Grigorjan, Vsevolod Makeev. Biochips and Industrial Biology.

Valery Shumakov, Alexander Tonevitsky. Xenotransplantation as a Scientific and Ethic Problem.

Abraham Iojrish. Legal Aspects of Gene Engineering.

Pavel Tishchenko. Genomics: New Science in the New Cultural Situation.
II. FORUM: society and genomic culture

Eugene Thacker. Darwin's Waiting Room.

Critical Art Ensemble. The Promissory Rhetoric of Biotechnology in the Public Sphere.

SubRosa. Sex and Gender in the Biotech Century.

Ricardo Dominguez. Nano-Fest Destiny 3.0: Fragments from the Post-Biotech Era.

Birgit Richard. Clones and Doppelgangers. Multiplications and Reproductions of the Self in Film.

Sven Druehl. Chimaera Phylogeny: From Antiquity to the Present.
III. TOPOLOGY: from biopolitics to bioaesthetics

Boris Groys. Art in the Age of Biopolitics.

Stephen Wilson. Art and Science as Cultural Acts.

Melentie Pandilovski. On the Phenomenology of Consciousness, Technology, and Genetic Culture.

Roy Ascott. Interactive Art: Doorway to the Post-Biological Culture.
IV. INTERACTION CODE: artificial life

Mark Bedau. Artificial Life Illuminates Human Hyper-creativity.

Louis Bec. Artificial Life under Tension.

Alan Dorin. Virtual Animals in Virtual Environments.

Christa Sommerer, Laurent Mignonneau. The Application of Artificial Life to Interactive Computer Installations.
V. MODERN THEATRE: ars genetica

George Gessert. A History of Art Involving DNA.

Kathleen Rogers. The Imagination of Matter.

Brandon Ballengee. The Origins of Artificial Selection.

Marta de Menezes. The Laboratory as an Art Studio.

Adam Zaretsky. Workhorse Zoo Art and Bioethics Quiz.
VI. IMAGE TECHNOLOGY: ars chimaera

Joe Davis. Monsters, Maps, Signals and Codes.

David Kremers. The Delbruck Paradox. Version 3.0.

Eduardo Kac. GFP Bunny.

Dmitry Bulatov. Ars Chimaera.

Valery Podoroga. Rene Descartes and Ars Chimaera.
VII. METABOLA: tissue culture and art

Ionat Zurr. Complicating Notions of Life - Semi-Living Entities.

Oron Catts. Fragments of Designed Life - the Wet Palette of Tissue Engineering.
VIII. P.S.

Dmitry Prigov. Speaking of Unutterable.

Wet art gallery

Biographies

Bibliography

Webliography

Glossary


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